[Top 3] TFT Best Malphite Builds To Use

Best Malphite Builds in TFT
Updated:
27 Jan 2023

Staying behind the wall is a safe way to get away from danger, but having the whole wall move with you is another level.

Malphite is in TFT as the huge stone that defends whoever stays behind him, gaining tonnes of armour when casting his spell, which makes him a really strong frontline that can sustain tonnes of damage.

This is a detailed guide on how to best position Malphite in TFT to stone slam your opponents.

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You will lose.

Malphite is a mascot and supers member, which allows him to heal himself and his whole team while also dealing tons of damage as a super, as his damage increases for every 3-star champion placed on your board.

Malphite’s combos are not really expensive, but they can deal the damage needed as well as defend themselves.

Down below, we will be discussing the best teams for Malphite and the right items to make sure you win every game.

Best Malphite builds in TFT Set 8

Malphite stats:

  • Cost: 2 Gold
  • Health: 700 / 1260 / 2268
  • Mana: 80
  • Starting Mana: 40
  • Armor: 45
  • MR: 45
  • DPS: 30 / 54 / 97
  • Damage: 60 / 108 / 194
  • Atk Spd: 0.5
  • Crit Rate: 25%
  • Range: 1

Malphite traits:

1-Supers

  • 3 Combat start: strike a pose that grants your team 18% bonus damage, which increases by 3% for every 3-star champion on your team.

2-Mascot

Your team heals a percentage of their maximum Health every 2 seconds, and Mascots heal double the amount. When Mascots die, they retreat to the sidelines to cheer on your team. Your team's healing increased by 1% for each cheering Mascot.

  • 2 1.5% healing
  • 4 2.5% healing
  • 6 4.5% healing
  • 8 10% healing

Malphite ability

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 Ground Slam

Malphite slams the ground beneath him, dealing magic damage to nearby enemies and granting himself Armor for 4 seconds.

Damage: 140/210/325

Armor: 100/125/150

Carousel priority:

These are the components you would need to focus on since the very first circle in order as you will need them to build up the required items for the team in most of the comps you will find bellow:

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Malphite’s best items

1-Warmog’s Armor

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 Grants 500 bonus Health.

2-Sunfire Cape

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Grant 150 bonus Health

At start of combat, and every 2 seconds thereafter, applies a 10-second burn to a random enemy within 2 hexes, dealing 1% of target's maximum health true damage each second and applying Grievous for the duration.

3-Gargoyle Stoneplate

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The holder gains 13 bonus armor and bonus magic resistance for each enemy targeting them.

Best comps for Malphite

3) EARLY  SQUAD

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Synergies:

  • 3 Lasercorps
  • 2 Duelist
  • 2 Recon
  • 3 Supers
  • 2 Brawler

This combo is one of the slower rerolls you will need to do because supers need more 3-star champions to become strong, even though it only costs 1 or 2 gold.

Despite this, since your champions are all so inexpensive, you should exert every effort to get them all to 3 stars.

Optimal group for this build:

1-Kayle would be able to deal a lot of damage right away because her range and damage would both grow as a duelist.

2-Ezreal is extremely powerful in this season because to the utilisation of two talents and the fact that he can sprint as a recon, giving him a total of three abilities to use.

3-Like other champions with similar features, Gangplank becomes more powerful as more allies earn three stars.

4-Alistar is a more valuable addition to your team thanks to his Ox-Force and Aegis skills.

5-Lee Sin adds a second brawler and super to your team.

6-Vi makes a powerful front line because of her Brawler traits.

7-Malphite, the third Supers member, is a dependable tank.

2) A SINGLE HIT

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Synergies:

  • 1 Threat
  • 4 Ace
  • 3 Supers

Since the majority of your squad won't break the bank, you'll want to keep an eye on your spending because the economy is strong but the reroll is modest.

This competition is focused on an entire set of Ace and Supers traits that can both deal the necessary damage and vanquish the competition.

Optimal group for this build:

1-Mordekaiser is a particularly powerful champion this season because he has the LaserCorps trait and the ability to activate the Ace trait.

2-Gangplank He has the Supers trait as well as the Duelist attribute, which makes him quite powerful once several champions reach level 3.

3-Lee Sin increases the number of Brawlers and Supers on your team.

4-The third Supers member and a powerful defender is Malphite.

5-Rammus is a tank that can knock up a complete circle of enemies using his passive, decreasing their attack damage. As a result, he is an extremely effective member of the Threat trait.

6-Due to her attribute Sureshot and ability to employ the trait Ace to eliminate adversaries, Samira causes the majority of your damage.

7-Because she shares the Anima Squad characteristic with Miss Fortune and has the Ace trait activated, she is an immensely potent damage generator.

8-The fourth Aces member is Draven. He can cause a lot of harm from the shadows with his red axes.

1) MASCAT

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Synergies:

  • 6 Mascots
  • 3 Supers
  • 2 Heart
  • 1 Civilian

The squad as a whole is 1-2, thus this is one of the slower rerolls you will need to complete after you hit 50 gold.

The Mascot characteristic is the major focus of this team, giving your team an overwhelming quantity of healing.

This build's best team is:

1-The first player and mascot, Galio, gives your squad more health and mana.

2-Yuumi is mostly responsible for the harm because she is a Heart member and possesses the Mascot characteristic.

3-Alistar is a strong front-line player who embodies the squad's mascot trait.

4-Nasus would sustain substantial harm as a mascot.

5-Because he possesses both the Super and Heart traits, Lee Sin is an essential team member.

6-Malphite is a reliable tank who, as a Supers member, is also capable of dealing a lot of damage.

7-When combined with advantageous equipment, Gangplank, a member of the Supers, can cause a great deal of damage.

8-The sixth mascot, Nunu, can deal tons of damage and help the squad heal a lot.

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