[Top 5] Rainbow 6 Siege Best Amaru Loadouts

Rainbow Six Siege Amaru Loadouts
Updated:
04 Jan 2023

The Siege community’s “Attack on Titan” operator. Probably the riskiest operator to use, but definitely one of the most fun. Heck, I don’t even use her that much, but she’s one of the first operators that I bought on my smurf account, and that’s just because it’s so fun to just use her ‘Garra Hook’ and fly through windows and kill or get killed. And this daredevil operator also has a variety of weapons she can use to enhance her highly dynamic gameplay.

 

5. Supernova with Laser + Gonne-6 + Stun Grenades

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Shotgun coming through

Amaru’s garra hook, or as the Siege community calls it, ODM gear, makes her arguably the quickest rushers in the game. And for rushing and entry fragging, your goal is to make as many kills as quickly as possible. Get a good handle on the enemies’ positioning during prep phase so that you’ll have an educated guess on which window you should breach with your garra hook. Choose the one close to an enemy’s position and then surprise them with your garra hook + shotgun combo.

The laser on your shotgun will tighten your hip fire so you can have a wider view of your surroundings while also having more accuracy with the shotgun. And the gonne-6 will be a valuable asset especially when there’s a castle barricade preventing you from using your garra hook.

Excels in:

  • Close range
 

4. G8A1 with Holographic, Suppressor, and Angled Grip + SMG-11 with Holographic, Flash Hider, and Vertical Grip + Stun Grenades
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Surprise them with silence

Rushing with Amaru is great especially when some defenders are doing some post-prep phase reinforcements and gadget placements, because there’s a big chance that what they’re doing will mask the sound of your garra hook as well as the window getting destroyed. I’ve seen this happen a lot. Defenders getting surprised that Amaru is already in. And another great way to surprise them is by adding more silence to your kills.

This loadout works best when the defenders are scattered around the objective area, which in most cases for defenders, is actually good defensive positioning because they’ll be able to cover a wider area. But that will be a weakness when it comes to this loadout, because you’ll be able to pick off defenders one by one while providing some delay for the other enemies to notice what’s going on, because with the suppressor, you’ll be able to make silent kills.

Excels in:

  • Close to medium range
 

3. G8A1 with 2.5x Scope, Flash Hider, and Angled Grip + SMG-11 with Holographic, Flash Hider, and Vertical Grip + Stun Grenades
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Stealth is good. But sometimes, chaos is better.

This loadout is best for players who are used to the 2.5x scope even when it comes to close range. With Amaru’s dynamic and quick gameplay with the garra hook, you’ll actually be hoping for a close-range encounter. And for that, it’s always a good idea to attach an angled grip to your weapon for quick flick shots. And the flash hider hiding the muzzle flash of your G8A1 will provide you with a clearer view of the screen, as well as some delay for the enemies to notice where the gunshots are coming from.

Excels in:

  • Close to medium range
 

2. Supernova with Laser + SMG-11 with Holographic, Flash Hider, and Vertical Grip + Stun Grenades
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Hit them from all angles

While Amaru is popular for rushing, it doesn’t mean you have to rush when using her. With this loadout and the use of the garra hook, you can quickly move into positions above or below your enemies’ objective area. And when the flooring is made of wood, you can harass and frag them with the shotgun from above or below. And the SMG-11 will be your weapon of choice for when some defenders decide to goand stop you. The SMG-11 is a great gun for making quick kills in close range because of its ultra-fast fire rate.

You’ll also be able to use the Supernova shotgun for destroying hatches on your enemies’ objective area. And with that, you’ll be able to use the garra hook to climb up quickly and unexpectedly. 

Excels in:

  • Close range
 

1. G8A1 with Holographic, Flash Hider, and Angled Grip + SMG-11 with Holographic, Flash Hider, and Vertical Grip + Stun Grenades
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A wide field of view is important for rushing

The 2.5x scope has its uses and when you get the hang of it, it can be used well for close range as well, but in general the 1x sights are still the most effective for close range encounters, which is what you’ll mostly have with Amaru because of the garra hook. And with quick flicks from the angled grip and you trying to find enemies as quickly as possible, the holographic sights will give you an added sense of control when fragging.

When your G8A1 needs reloading, you’ll be able to continue your killing spree with the high fire-rate SMG-11. The stun grenades are also great for preventing enemies from rushing towards your position once they realize that there’s an Amaru inside. Ideally, after breaching with the garra hook and making your first or second kill, pop your stun grenades on other enemies’ positions in order to give them something to worry about while you regroup yourself for the next attack.

Excels in:

  • Close to medium range

 

Attention operator, please be advised. There is a new directive from Six. Read up on these related articles, and prepare for deployment:

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Gamer Since:
1994
Favorite Genre:
FPS
Currently Playing:
Tom Clancy's Rainbow Six Siege
Top 3 Favorite Games:
Rainbow Six Siege, The Witcher 3: Wild Hunt, Tom Clancy's Ghost Recon: Wildlands