[Top 5] Dark Souls 3 Best Daggers And How To Get Them

[Top 5] Dark Souls 3 Best Daggers
Updated:
16 Dec 2021

5. Aquamarine Dagger

 How to get the Aquamarine Dagger

The Aquamarine Dagger is a weapon that has a duality to it, being able to transform into something similar to a short sword, and converting its damage to Magic damage and strong Intelligence scaling. This weapon is quite reliable and good in most situations, making it ideal for players that want to utilize a quick playstyle incorporating some Intelligence into the mix.

What makes the Aquamarine Dagger great:

  • Decent Int/Dex scaling
  • Good Weapon Art that adds range
  • Magic attack after Weapon Art

Aquamarine Dagger stats:

  • Regular: 67 physical attack | Dexterity scaling: D
  • Regular +3: 94 physical attack | Dexterity scaling: C
  • Regular +5: 118 physical attack | Dexterity scaling: C

4. Dagger

 How to get the Dagger (1:25)

One of the most basic weapons in the game, the Dagger specializes in the delivery of fast attacks that overwhelm enemies. The Weapon Art is great for situations where you need to be more mobile, and weave your way around enemies and bosses quickly. Overall, the Dagger, while being a starting weapon, is one of the best in the game, and should not be slept on.

What makes the Dagger great:

  • Great Weapon Art
  • High mobility
  • High attack speed
  • Excellent Dex scaling

Dagger stats:

  • Regular: 65 physical attack | Dexterity scaling: C
  • Regular +3: 84 physical attack | Dexterity scaling: C
  • Regular +6: 104 physical attack | Dexterity scaling: B
  • Regular +10: 130 physical attack | Dexterity scaling: B

3. Bandit’s Knife

How to get the Bandit’s Knife (0:00)

The Bandit’s Knife is a weapon that players usually skip in favor of more popular weapons, but utilized properly, with the right infusions, it can be a beast for Bleed and Dexterity builds. Functionally, it serves a similar purpose as the basic Dagger, but with faster slashing and thrusting attacks, ideal for overwhelming a single enemy. Generally, you should consider this weapon for a solid experience.

What makes the Bandit’s Knife great:

  • Great with a Sharp infusion
  • Fast attack speed
  • Useful Weapon Art
  • Great for Bleed builds

Bandit’s Knife stats:

  • Regular: 70 physical attack | Dexterity scaling: D
  • Regular +3: 102 physical attack | Dexterity scaling: D
  • Regular +6: 126 physical attack | Dexterity scaling: D
  • Regular +10: 158 physical attack | Dexterity scaling: D

2. Harpe

How to get the Harpe (2:21)

The deadly, crescent blade of the Harpe is the defining factor of it being this high on the list, along with the amazing Dexterity scaling and damage output. It is relatively easily farmed on the Red-eyed Peasant Hollows in the Undead Settlement, so it’s easily attained early in the game, ideal for any build and player starting out.

What makes the Harpe great:

  • Good moveset
  • Excellent Dexterity scaling
  • Lunging R1 has the stun properties of a Katana
  • Useful Weapon Art

Harpe stats:

  • Regular: 62 physical attack | Dexterity scaling: C
  • Regular +3: 80 physical attack | Dexterity scaling: C 
  • Regular +6: 99 physical attack | Dexterity scaling: B
  • Regular +10: 124 physical attack | Dexterity scaling: B

1. Brigand Twindaggers

How to get the Brigand Twindaggers (0:26)

At the end of the list, we have the Brigand Twindaggers, paired daggers that are guaranteed to destroy anything they come across. Utilizing a strong moveset that overwhelms enemies and solid Dexterity scaling, these daggers are ideal for a build that focuses on damage output and mobility, due to the Weapon Art. Also, they are very easy to get since all you need to do is loot them from a corpse, as the provided video shows.

What makes the Brigand Twindaggers great:

  • Overwhelming attacks because they are paired
  • Decent Dexterity scaling
  • Strong moveset
  • Useful Weapon Art

Brigand Twindaggers stats:

  • Regular: 67 physical attack | Dexterity scaling: D
  • Regular +3: 71 physical attack | Dexterity scaling: D
  • Regular +6: 107 physical attack | Dexterity scaling: D
  • Regular +10: 134 physical attack | Dexterity scaling: D

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